0%

算法之groupcache singleflight 防缓存崩溃算法

代码

一个很棒的代码,但是原理也很简单,主要是作者对互斥量和WaitGroup的妙用。

实现的主要功能就是防止大量的请求同时落库( fn func() (interface{}, error)), 在解决缓存击穿,缓存雪崩时有奇效。

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
package singleflight

import "sync"

// call is an in-flight or completed Do call
type call struct {
wg sync.WaitGroup
val interface{}
err error
}

// Group represents a class of work and forms a namespace in which
// units of work can be executed with duplicate suppression.
type Group struct {
mu sync.Mutex // protects m
m map[string]*call // lazily initialized
}

// Do executes and returns the results of the given function, making
// sure that only one execution is in-flight for a given key at a
// time. If a duplicate comes in, the duplicate caller waits for the
// original to complete and receives the same results.
func (g *Group) Do(key string, fn func() (interface{}, error)) (interface{}, error) {
// 加锁
g.mu.Lock()
if g.m == nil {
g.m = make(map[string]*call)
}
// 如果已经有 call in flight, then wait
if c, ok := g.m[key]; ok {
// 解锁
g.mu.Unlock()
// 通过 wg 来等待, 因为另一个 g 已经对 wg.Add(1) 了
c.wg.Wait()
return c.val, c.err
}
c := new(call)
c.wg.Add(1)
g.m[key] = c
// 这里不解锁,其他的 g 会先在 g.mu.Lock() 等待
g.mu.Unlock()

c.val, c.err = fn()
c.wg.Done()

g.mu.Lock()
delete(g.m, key)
g.mu.Unlock()

return c.val, c.err
}